Locations

Cities, countries, and continents of the Lord of Mysteries world.

Backlund

City

The capital of the Loen Kingdom and the largest city in the Northern Continent. A sprawling Victorian-era metropolis divided into districts from the wealthy East Borough to the impoverished East District. The center of political intrigue and Beyonder activity.

Tingen

City

A mid-sized city in the Awwa County of the Loen Kingdom. Where Klein Moretti begins his journey as a Beyonder after transmigrating. Home to the Blackthorn Security Company (Nighthawks branch).

City of Silver

City

An ancient city located in the Forsaken Land of the Gods, perpetually shrouded in darkness. Home to Derrick Berg and survivors who worship the Eternal Blazing Sun. Its people fight for survival against corrupted creatures.

Loen Kingdom

Country

One of the major nations on the Northern Continent. A constitutional monarchy with significant Beyonder organizations including the Nighthawks, Mandated Punishers, and Machinery Hivemind. The primary setting of Book I.

Intis Republic

Country

A powerful republic on the Northern Continent, modeled after France. Known for its culture, the Demoness Sect, and the Church of the Eternal Blazing Sun. The primary setting of Book II (Circle of Inevitability).

Feynapotter Kingdom

Country

A kingdom neighboring Intis, associated with the Mother Pathway and the Earth Mother church. Known for its agricultural prosperity and nature-based Beyonder traditions.

Forsaken Land of the Gods

Region

A desolate region in perpetual darkness, abandoned by the gods after a great catastrophe. Home to the City of Silver and various dangerous supernatural creatures. Contains ancient ruins from earlier epochs.

Northern Continent

Continent

The main landmass where most of the story takes place. Home to the Loen Kingdom, Intis Republic, Feynapotter Kingdom, and other major nations. The center of civilization in the Fifth Epoch.

Southern Continent

Continent

A less developed continent with various colonies and native peoples. Home to many exotic Beyonder materials and ancient ruins. Colonial powers from the Northern Continent exploit its resources.

Trier

City

The capital city of the Intis Republic, modeled after Paris. A grand city of culture, art, and intrigue. The main setting of Circle of Inevitability where Lumian Lee operates.

Bayam

City

A port city in the Rorsted Archipelago. Known for its diverse population, supernatural activity, and the influence of the Sea God. A hub for pirates and colonial trade.

Western Continent

Continent

A mysterious continent with a different advancement system based on Daoism rather than the potion system. Home to the Celestial Master and practitioners of a Chinese-influenced cultivation system.

Rorsted Archipelago

Region

A chain of islands in the sea between continents. A hub for pirates, trade, and colonial powers. The location where Klein assumes the identity of the Sea God Kalvetua.

Sonia Sea

Region

The major sea separating the Northern and Southern Continents. A dangerous waterway plagued by sea monsters, pirate fleets, and supernatural phenomena. Many naval battles and adventures take place here.

Astral World

realm

A higher-dimensional plane of existence where powerful Beyonder entities reside. It contains the Historical Fog, fragments of destroyed nations, and the remnants of fallen gods. Accessible through high-sequence abilities.

Cordu Village

City

A small village in the mountains of Intis where Lumian Lee grew up with his sister Aurore. The site of mysterious supernatural events that launch the plot of Circle of Inevitability.